If any non-nation guide would be intersting, I had think it would be an anti-sc guide.
Perhaps it would be divided along what magical paths you have got access to, perhaps how to build a thug who tackles SCs well.
What I have often have seen here is that the end-game gets homogenized, no matter what nation you are, and SCs are a part of the game but especially the endgame.
If anyones going to write a guide to counters, I think that's the one to start with.
Would probably help many people. Me especially (I think...

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