
January 13th, 2009, 06:21 PM
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
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Thanked 662 Times in 142 Posts
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Re: Yomi 3.21
KissBlade’s suggestions are without exception very good and are to a large extent applicable outside of fighting Caelum as well. They’re a great list of viable strategies to try, but I do think it’s a bit dismissive to assume your clever tricks are met by an opponent with no flexibility. Yes, these are all potentially very effective, but I’d not go so far as to describe Caelum played with a bit of flexibility as “laughable” under any circumstances. Darkness is a great spell that will gain you a great advantage, but from wrathful skies to buffed air elementals to frozen heart to false horrors to stone rain (I particularly like this against Yomi) you haven’t nearly removed all of Caelum’s effective weapons. Mind hunts and manifestations are going to be met with seeking arrows and wind rides, and the chaff you’ve got guarding your SCs gets a couple blasts of shimmering fields (effective enough even in the dark) and/or rain of stones before the demon bane wielding flock descends. The demon bane suggestion was specifically for those tough guys holding rings of tamed lightning, the ones standing around wondering where everybody went when the thunderstrikes die down and properly deployed they should be effective enough as I suggest.
Now, once again, KissBlade’s suggestions are all good and they’ll give Caelum (or anybody) quite an uphill fight, but I wouldn’t be so dismissive of the tactics I suggest in the Caelum guide. A well played Caelum isn’t *that* easy to neuter.
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