Re: *** Star Trek Mod Discussion ***
Greetings.
Here is what I want to do:
Change Cultures.txt from choices like Warriors, Engineers, Merchants, etc, to a specific one for each race, Neutral, Federation, Klingon, Romulan, etc, with appropriate values that suit each race.
The modifiers will be left for the player to distribute their points as they see fit. Allows for some player customization.
Racialtraits.txt changed to values of Neutral, Federation, etc., that allows access to specific technology trees. Maybe scrap traditional choices of propulsion experts, emotionless, etc., or apply them under an appropriate race.
The reason behind these changes is to encourage players to play the empire as they appear on the show - i.e., Federation is not emotionless with warrior culture or advanced storage techniques.
What do you think?
*PS* Still working on that website update, just a little distracted from you know what.
[ April 29, 2003, 23:17: Message edited by: Captain Kwok ]
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