Re: *** Star Trek Mod Discussion ***
I did testing along the way, but usually in little component chunks (i.e. engines, shields, etc) but never the whole mod.
I mentioned in the Star Trek mod forum at Fyron's website that in retrospect I would have added piece by piece rather than start from scratch, so I could more effectively test or play test. Overall, the changes to most items are fundamental in terms of costs or point generation, but also family numbers, general Groups, weapon familites are all revamped. One of the reasons I hadn't loaded the files before was when I started the mod you needed to have all the data files in the directory and since there were so many changes made, it was hard to make sure everything was correalated in each file. So I usually just added to one file at a time...
Edit:
I actually have two directories for the mod, one directory that I used to test out parts of the mod, graphics, and all 'reference files' and a second that serves as the official STmod directory that contains the mod files in their proper form.
[ May 17, 2003, 21:05: Message edited by: Captain Kwok ]
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