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Old June 8th, 2003, 05:19 AM
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Captain Kwok Captain Kwok is offline
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Default Re: *** Star Trek Mod Discussion ***

Quote:
Originally posted by Ed Kolis:
Armor had better be pretty darn cheap because it looks useless compared to shields... maybe if shield generators produced fewer shields (they do regenerate from damage - look at Adamant, shield generators hardly generate any shields but they still make up for that with their regeneration.) Besides, in Star Trek, even when shields are at 100%, the ship still rocks, so shields must not be invincible energy barriers!
You are much mistaken on this point. You need to remember that must components only have 1-2kT of structure. Armor ends up providing most of the hitpoints to suck up damage after the shields begin to leak - which happens quite readily. If you don't have armor, a single hit without shields will take you out. In fact, I had to adjust Ablative Armor because it was too effective in deflecting damage from smaller ships that it made Federation ships almost invulnerable to them in combination with the leaky shields.

The fade effect is something I can add with frontpage under 'page transitions'. I like it and it only Lasts 0.5 secs, but some people like Fyron hate it and turn in off in their internet options!

Planet cargo space is increased, so you can supplement a planet's shielding quite well with weapon platforms.

[ June 08, 2003, 05:48: Message edited by: Captain Kwok ]
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