Quote:
Originally Posted by Edi
Whether the script is optimal considering equipment is irrelevant for those purposes, especially since it is unknown when the attack script was put in place. Other factors that could go into it are whether the AI calculates possible damage potential for the unit with missile vs melee and how it factors the Bow of War into that.
If untoward behavior is not present directly and there are that many unknowns, it is not a good idea to assume there is a bug.
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Well it really becomes an issue of semantics at a certain point, and I'm not sure that rigorous defense of a flawed position is necessarily the best way to go with it. o.O
I don't know how many people would consider it a bug that the AI would either script melee with a Bow of War, or that it would not
rescript a commander who got new equipment. I would, so long as there were any mechanic for rescripting at all, though I fear there may not be, in which case it would technically be WAD, and a design flaw rather than a bug.
(<3 JK)