Re: Customized Magic?
In that case, is there a command I could use to limit certain spells to only High Elven mages? Flames of Asuryan, for example, would be a pretty nifty idea, but it wouldn't be the "Flames of Asuryan" if EVERYONE gets it.
I suppose I'll just have to make High mages something like multi-pathed experts. Not sure how well the balancing would work...
Perhaps, if there's a way to code it. (Though I have no idea how to code for growth rates). You could recruit only adepts or trainee mages, and these mages would level up over time? I.E. Gain four new paths over the first year, three in the second, two in the 3rd, and one more for every twelve turns they spend researching.
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