View Single Post
  #4  
Old January 19th, 2009, 12:49 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Customized Magic?

And no, you can't mod a new path of magic.

I'd suggest making High spells use astral as their primary path and then possibly having a secondary path, depending on the spell. There used to be a high magic spell that moved terrain for instance - this could be primary astral, secondary earth and result in earth grips and a bunch of physical damage.
Reply With Quote