View Single Post
  #63  
Old January 22nd, 2009, 11:00 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Crossbows vs. Longbows

Yeah, except berserk works as much more of an advantage in the game. Berserk knights won't retreat even when the rest of the army does. And considering knights are tough already, could win fights even after the rest of the army has routed.

To simulate what you're suggesting, you'd really want an effect that made knights ignore the scripts they're assigned. Charging at once instead of holding, not attacking the rear, etc. An interesting idea, especially if it was only a chance, but much harder to implement. It would require entirely new code.
Reply With Quote