Re: the Shining Host [Read: High Elves] (Work in early progress)
Originally, I had intended for most of those troops to be normal, recruitable units - the catch was you had to search for a specific High Elven site dedicated to them, with no more than ~3-5 for the capitol. Everything else would be through (somewhat expensive) summons. I'm not sure if I could code that, so I may turn all of them into nation summons instead and leave a portion as the normal recruitable troosp
Don't worry. I'll try my best to balance them out - it's just, comparatively speaking, the Elves will have higher stats than their human counterparts, be more expensive, and have a lower HP to balance things out. Higher upkeep, resource, and production costs will hopefully balance things out.
Again, the PD is due to the higher average quality of the elven troops.
Also, your range is not really that impressive, come to think of it.
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