Quote:
Originally Posted by rdonj
I agree with Ironhawk. The noobs have the advantage early on due to numbers and cumulative income. The longer the game lasts, the better the vets chances of winning grow. So a map that provides strong defensive advantages and chokepoints will heavily favor the veteran team, and highly diminish the numerical advantage the noobs get. I think a map along the lines of orania with pre-set start locations is probably ideal for this setup, though certainly a random map could work also. Just as long as it is mostly open to prevent people from being boxed in and unable to fight the other team.
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Yep, having a balanced map with a decent defense would be key, what do you think of any of the others I listed on the main post? Alexander, Symmetry, Cradle?