View Single Post
  #23  
Old January 24th, 2009, 03:52 AM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: Helicopter Evasion

Quote:
Originally Posted by Wdll View Post
So, am I the only one that doesn't see a problem with how it is handled now?
No to me its fine dropping would be nice sometimes but not others. I think the problem lies more in how people are using them, they are fast so they lead the strike.
Er because they are fast they are a good reaction force handy for boosting a force to get area dominance or finding that Para drop etc. Yes they can & should do some scouting but not at 100+ miles an hour as the only thing they will find is AAA so they deserve to die.
It should not be up there in the first place unless you think the risk is justified if it draws loads of fire as retreats YOU made a bad judgement call so in the big picture of things on needs fixing list would give a low priority.
It just encourages poping up to see if SAMs are about & I have a feeling your average helo pilot would not be to happy doing that.
People already bleed SAMs or find like this for arty etc & this will just lead to more of it as its easy.

Also certainly against early MANPADS that need a good heat signature turning & running is the wrong thing to do it should head towards the firer.
So now those MANPADS should only be able to fire if have a rear shot so game has to check its moving away from the firer (presenting exhaust) before gets a lock. In other words range increases
I think we are skirting the edge of whats possible with the game.
Also & just my view high alt represents up for a look, low nape of the Earth it does not just drop like a stone between the 2 & if had any forward momentum would still change hexes while doing so. The whole air movement thing is wrong because the game cannot give bigger turning arcs to faster moving stuff etc etc so it will still be wrong.

Last edited by Imp; January 24th, 2009 at 04:09 AM..
Reply With Quote