Re: Curious about Dominions? how the AI thinks? which AI is best/worst?
GP: Regarding RanDom, I have never been able to get it to work. If someone could help me with that, I'd be appreciative.
And while I agree that you shouldn't make things too predictable, there could be a simple AI to determine how they 'pick' their God.
Something like:
(start with Ermor special case)
(temp scale)
(if preference exists for nation, choose scale 1 higher than needed; else, if nation is cold-blooded, choose heat 1; else, randomly choose between heat-1 and cold-1)
(randomly select other scale to continue)
(order)
(if luck scale >= 0, randomly determine Order scale between -3 and 3)
(if luck scale < 0, randomly determine Order scale between 0 and 3)
etc. etc.
That way, you'd at least have scales that 'go together' actually seen together.
To get the data for the AI, I'd mine the God creation of MP games for correlation.
|