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Emacs modes for mods and maps
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January 24th, 2009, 09:08 PM
analytic_kernel
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Re: Emacs modes for mods and maps
Quote:
Originally Posted by
Tortanick
Of course you must now do Vi or face a swarm of zelots ;p
The flagellants event has now occurred.
http://forum.shrapnelgames.com/showt...ewpost&t=42064
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