 
			
				January 27th, 2009, 04:07 AM
			
			
			
		  
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					Join Date: Jul 2008 
					Location: Tacoma WA, USA 
					
					
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				Re: Conceptual Balance Mod 1.4
			 
             
			
		
		
		
		
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					Originally Posted by  Omnirizon
					 
				 
				I'd like to add that the Tomb Kind summons (690, 691, and 692) should have their Holy boosted by one each (to H2, H3, H4 respectively). 
 
this matches what is in the manual, and as it is they cant even utilize all their nationals! 
 
and C'tis has never won a game, so I think using that as a datapoint it's pretty clear this isn't potentially imba, and that setting their Holy so low was either a mistake made in vanilla, or uncalled for precaution. 
			
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 Yeah, I really want to utilize those summons, but paying  30 Death Gems for a lizard king who can reanimate is ridiculous.    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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