Thread: Mod Fate/Sprite Works
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Old January 27th, 2009, 05:54 PM

Omnirizon Omnirizon is offline
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Default Re: Fate/Sprite Works

Quote:
Originally Posted by Calchet View Post
Casting the spell when the unit is already summoned gives a 'No one answered the spell' response, and the unit remains where it was.

(I used the 'Father Illearth' spell as a base, to make sure this was the case.)
on top of that, any gems are still used up, which can be a real downer on some of those high end elemental royalty spells...
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