View Single Post
  #9  
Old January 28th, 2009, 01:52 PM

JMHawkins JMHawkins is offline
Sergeant
 
Join Date: Mar 2008
Location: How does Puget Sound?
Posts: 335
Thanks: 3
Thanked 7 Times in 6 Posts
JMHawkins is on a distinguished road
Default Re: Bug or new feature?

Sorry to take so long...

There weren't any changes to the Return to Base logic (at least no intentional ones...), so in theory everything should be the same as before. I'll have to fire up a 1.0.0 version and try to repro what Scott's seeing.

Here's what's supposed to happen:
  1. The ships in an Invading TF (meaning, the TF with the transports) will attempt to remain at a captured base, but are subject to base size requiremments.
  2. Large ships (CV, BB, BC) must return to a Major base, and captured bases are almost always going to suffer enough damage during the invasion to be reduced below Major size.
  3. Smaller ships don't have that restriction, but if the base is damaged badly enough ("destroyed"), even smaller ships may not be able to base there until it has been rebuilt.
  4. Ships in a Raiding TF (even if the "raid" is on a base that another TF is invading that same turn) will return to their starting base after combat and will not attempt to remain at the captured base.

I'll look into this one, thanks for the report!
__________________
John Hawkins
KE Studios
Reply With Quote