Quote:
Originally Posted by Redeyes
I can't see a reason why you would want one Tomb King before two Bane Lords or 6 Banes for thugging.
Some Bless? Too high an opportunity cost for it be worth it alone.
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The Tomb King is superior (not hugely so, but still) to a Bane Lord, and can take advantage of any minor blesses that you have due to your build.
What it comes down to on that point, is do you consider the extra 11 D gems to be worth the upgrade, -as well as- all of the chariots produced up until the point of deployment as a thug.
Also bear in mind, for some potential strategies - Dark Knowledge (essential!) is only Conj2, while the Bane Lord is Conj 5 - and the Tomb King is immediately summonable. So if you can find the gems, you can have Tomb King thugs out earlier than anyone else could get a viable thug (unless they can buy them, ie- Gath).
Though to be honest, looking at the numbers, the Priest is nearly as good as a Bane Lord (plus H2!), and is only 4 gems more, plus can reanimate chariots. They do need more gear (or more numbers) to start being effective (due to low base Def), but they're an interesting middle ground on the cost/benefit spectrum.