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Old January 31st, 2009, 12:54 AM
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Default Re: Getting AAA to fire

Quote:
Originally Posted by Weasel View Post


Is not the bofors data used for all nations? You are saying that a Cdn bofors is different from a UK bofors?
NO How did that get twisted around like that ? How do I know what nation you were using and what unit using what weapon if you don't tell us and we have to guess ? I said it *MAY* be an OOB error but how am I supposed to check that unless we know the details ???


Quote:
Originally Posted by Weasel View Post
It is UK vs Ger 1939. Bofors set up in an open field in a U shape, 6 guns. The field is about 10 hexes wide and 15-20 hexes long with a single row of trees outlining it. Vis to tree line is about 15-20 hexes, then there is a single row of trees and open terrain behind. A/C came in either on my side of the trees, on top of the trees, or the hex behind the trees. About 8 a/c came in with not a single shot being fired. Vis in game is 60+. Guns are stationary, have not moved for at least 3 turns. Unit xp/moral is 70s. Guns did not fire the turn before when a/c came in either, except for a single shot by a bofors I had just moved (I have 8 total, 6 not moving and 2 were moving more forward)and unlimbered that the a/c flew over. This bofors was surrounded by trees in a defile (using as infantry bashers since they were not doing much else). Range of shot was 2 hexes, no joy.

Do you need anything else?

Yeah, what we tell everyone over and over-- how about a save game so we can actually see it.

If you ran my save you will see Bofors firing at aircraft and there is NO difference in the weapons stats between the Brit and CDN OOB's for that weapon

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