Thread: AAR Balkans N. Africa Leg
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Old February 1st, 2009, 06:34 PM
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Default T11+12 Good news at last

Seem to be through the mines in a few places,
TF> a couple of sqauds tried running down road vehicles moving to position
MF> tank that was near ATRs hex is clear. Troops moving to that area seem to have bypassed & on the other side.
BF> scout cleared his hex its in LOS of mortars at least but troops will be okay to pass unnoticed.

Think I have found a depresion through which I can move to reinforce TF
Found a squad & dug out then killed St Et HMG, lost 3 men doing so 2 of them belong to a depleted scout. The other StE HMG was killed by a squad under fire from an inf gun & a few runners were taken down. As seem to have a path through mines below centre axis (ATR area) we shall push on here, flags are quite close & if it draws to much fire will drop smoke.
TF> found a squad routed, then sniper dual broke out with mine victorious, smokes going so clearing area
AIT> Nothing realy happened few runners down same arty.

T12 Running for high ground
TF> Before the last of the smoke clears RAM floors it along the road & several vehicles move to mountains L4 crest & unload, around the area the sniper was there are now 1 scout & 3 squads, 1 is running for a man down, they are being engaged on 2 sides from front & trees by the road. Tanks here have turned SDischrgers back on as I think they might recieve fire when the lasts wisps of cover burn off.
Force moving to MMG gets in a fight with ATR takes out a man sniper moves to finish but finds bunker so back were he started, AAwagon finnishes him
Several units have transfered along depresion & are waiting for a squad to clear mines before can assist with squads mentioned above.
Just South of those squads mountain sticks out at L4 for about 500m forming a shield.
The bunkers have no AT weapons but need front to kill so till have a better idea of whats out there leaving, smoke is like golddust at the moment.

Right about now my MF+ BF commanders must be getting hacked off with me, tell them to move for support or retreat then order them to push on in the next breath. Don't know if this happens to other commanders but quite often find I have a unit or 2 that run around in circles for a few turns. More often than not they end up back pretty much where they started, not realy the way to do things. Anyway they are now pushing again.
MF> It looks like A line of mines ran from the wire all the way South & I have been running just behind it, pioneers stop to punch another hole as mortars might need it later. Lead elements of force heading through the woods reach South end of it.
2 squads scout & 3 MkIIIs that were in ATR fight pass through hole in mines. This area will not be to exposed till reach East end of woods which is not far but there are 4 flags around here. Discover 2 squads, ones a wimp a jumps out of his hole virtualy straight away.

BF> Squad in immobile tank hex cleared those mines PDQ so now 2 paths through, scout is having a great time killing runners but pops smoke when finds a HMG, units passing mines to back him up, a JPz1 is still on top of some though.
Doom & gloom feeling has lifted a bit might be able to outrun arty plots.

AIT> chalk one up to the AI he is after my leaders. Most of my arty is in transit but droped 4 tubes on a gun on mountain that could be a threat & he abandoned ship.
AI dropped most of its arty & majority was to far back but still got 2 trucks a couple of pioneers & one of my HQ staff keeled over, I have a bike near by that was on its way to shift him as was a truck.
MF + BF just traded a few shots but TF was a diffrent ball game.
ATG opened up at 222 range 1 Km or so luckily missed several shots at 24%, know location within 100m.
AAgun on mountain outcrop mentioned spotted as fires at 231 from 500m, damaged.
My A Co Leader has ended up in the front line. I do not think he was the best target but sniper zeroed him, want this guys head when I find him 500m & he killed 4 men Co retreated. Everybody else decided he was fair game & lost another 2 men. Think I got 2 forget as more concerned with his fate. Just tried & he rallied to pinned status so he can at least drop smoke.
Wonder if snipers actualy target officers, good if they do
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