
February 2nd, 2009, 03:33 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
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Re: map concept question
Quote:
Originally Posted by lch
That depends on how many provinces your map has. There is a limit about how many neighbor connections a province can have, somewhere around 20 or so. Some time long ago, I experimented with this and noticed that this gives rise to strange effects:
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Nice. Cant believe I nevr playd with that. But then my messing with maximum maps might have factored in.
Quote:
So, again, what you want is not possible except for extremely small maps. But one could make a "rumble area" or "king of the hill" kind of map, where there's an inner circle of about 20 provinces, all connected to each other so that their neighbor tables are full, and then you place connections from outside into the inner circle, so that people can send units into there, but you can't send stuff back to the nations' capitals. This would only make sense in some kind of VP setting, obviously.
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Ineresting scenario concept. 
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