T15 The Black Adder
Where is Baldrick with one of his cunning plans, can't be any worse than my exploits so far, I need to smoke off areas so I can at least control what I am fighting, MF + BF will get out of woods as fast as possible to take objectives & have Greeks come to me, these guys are just to resiliant to take on up close.
TF> Several vehicles open up Ram kills sniper then squad kills ATG in his hex & moves onto rise to find other ATG & takes fire from a few units including a bunker 100m away, his HT mounts a rescue spots several units including another bunker & ATR that takes a pot shot.
The ram which seems to have developed a bit of a hero complex moves up recieving fire from both ATR, continues & other ATR is spotted ATG fires & misses cant see but know exactly where it is. Squad moves for through village straight into 2 bunkers the force in the village is basicaly stuck that ATG is out of reach they nead armour support.
The only infantry that can smoke it out is my HQ but its to big a risk move so MKIII takes on ATR to no effect but moves up the hill dropping smoke cover.
MkIII moves onto outcrop as some dust covers to take on AA gun & scout, kills & routes them finding a baby tank with MG only CV33 which JPz1 kills.
Sqd moves to kill SE HMG finds another scout, 231 & 222 pin him before sliding behind smoke & sqd digs out HMG then fires at another squad.
Next squad moves up takes out HMG & think defenders are out of shots so 2 HTs move up, turns out its not the case of course another scout is found & kills a man or 2 but carry on & manage to get another couple involved.
Made reasonable ground up the hill & in last phase wipe out 2 squads scout ATR AA gun & finaly manage to scare the bejebas out of most of the others, will they bounce back again. Final moves some units in village jumpin trucks to move to tanks smoke unseen scouts fire so more smoke dropped to protect trucks & MkIII turns on discharger & climbs outcrop sitting there to see if any fire comes his way as should be at range I hope.
MF> Exchange of fire manages to kill most visible units then move ATG takes a shot & still cant see him but I am abandoning woods & moving mainly along edge. Tanks hiding behind anything & troops moving up to try & see ATG to NW next go.
A tank & AC move behind some rough on otherside of clearing 100m fro SE HMG & finaly kill 1 man, there is a squad here to & mountain gun is somewhere close. Bit further SW are 2 flags & at least a squad has fired from there, I have control of 3 flags here
BF> Kill squad & ATR & still trail blazing following footsteps of lead unit, 400m from flags but terrain climbs & becomes open 200m ahead. Have to try & find that HMG & expect other units. Tanks might have to risk guns & become more proactive as troops are hurting putting a bit of smoke here but most arty is focused on TF
AIT> First the good news fighting spirit went a bit & most of those that tried bit the dust, found mountain gun near MF. Now the bad BF is not going anywhere fast the earth did move with the amount of arty that just slamed the location trying to find a unit with less than 3 men down is getting hard & the transport is down to half here now, just could not move quick enough.
|