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The thing that gets me is nobody seems to have any interest at all in taking steel panthers to the next level.
Meaning steel panthers clone games.
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Had some discusions about this & a couple of problems.
Doing as a private venture something like X-Com the total information in the game is probably less than that contained in one nations OOB. Just building these & error checking is a huge task & you have not even looked at the game yet. 3 or 4 people would therefore never get the project off the ground.
As for a developer looks great at first glance, we have this product with a known high volume market that needs a revamp. Alls great till they look a bit closer & say actually the games not that good, why because free copies probably vastly outnumber sold copies I am guessing.
If that was the case I would not spend my development money on a game that is okay but not worth paying for. Offering the free version was I think a requirement to get the use of the game code in the first place but long term was a shot in the foot.
Having said that the game still slowly moves forward & despite its creaking age gets a level of support far supperior to most modern games which is frankly amazing.