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Old February 7th, 2009, 10:30 PM
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Default Re: Opportunity Fire

Quote:
I don't disagree, but as you mention, no one seems to want to take it to the next level. There may be more factors at play we don't know about, however.
Indeed
If anyone was going to take it on privatly it would be people on this forum. There all people here willing to do the research, graphic artists etc but it would need programers & someone to keep it on target. Everybody would start jumping in with their point of view wanting to add things when realy that could be done much later fixing the big issues like TI artillery gun limbering should come first.
Even the basics need thinking about for instance do you set the ranges of infantry weapons to max & have routines that use them at effective range or do you set the effective range as the max. Either way it needs to be uniform.

Modular design is the only way to go & I am talking the entire program here for ease of updating modules make it simpler.
As for Developers doing modular game visa vis OOBs still don't think it would work.
Wargames are not mainstream games & do not command there budgets so you could do a limited theatre game which then has less appeal. Then would people realy pay to add another 4 nations to their game.
Yes it worked for ASL but that was a complex game & you got a chapter of new rules with it. Then once you learnt them you bought the next chapter.
Seem to have gone off topic suggest new post if want to continue.
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