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Old February 8th, 2009, 08:07 AM

Aezeal Aezeal is offline
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Default Re: Off topic: How are games failing you?

Well the problem with dialog RPG's is that they would be nearly exactly the same each playthrough which combat can be different. In the end there will always be a limit on how much lines there can be while combat is fluent and changing. Not to mention that it's just not realistic to ab able to talk most monsters you encounter to kill you.

"Hey huge brown bear/ demon that wants to take over the world/ evil witch that wants to kill the king for slights in the past with clearly murderous intent and teeth the size (the witch too) of daggers would you be so kind as to move away"..insert some witty comments, some pleading, some intelligent remarks, talk of understanding, some love songs etc etc some of the other rpg styles of talk you can imaging (including bribing: "you know if I give you this goldpiece will you then stop your almost finish plan to take over the world and destroy it this afternoon?"

doesn't work for me and since my aim in RPG's are usually epic of nature upto and including saving the world the stakes for me and my opponents are very high so a lone talker standing between them and eteral glory won't stop them (or me )
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