Re: LA Ulm: Goths Gone Wild! or, Flying Immortal Vampire Harbingers of Doooooooom!
Rangers have quite some lasting power compared to other troops. They're able patrollers and stealth raiders when counters start to get fielded. Plus you guys must've never seen wind guided/flame arrowed xbows because that thing gets dangerous even when something like storm gets fielded because there's just so many of those projectiles in the air. Plus Ulm has the points to field Order and Turmoil doesn't give you 240 free points because you wanted to take luck 3 with it while Order isn't necessarily 120 because Misfortune 1-2 is easily doable with Fortune Tellers.
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