| 
				 Re: LA Ulm: Goths Gone Wild! or, Flying Immortal Vampire Harbingers of Doooooooom! 
 Yep, I agree on that.  Mind you, I was only pointing out Order 3 isn't a bad pick for Ulm in my original post.  Luck 3/turmoil has it's own advantages as well.  (I'm actually using it with LA Ulm in one of my test games) I do think CBM makes turmoil/luck  able to compete with Order.  In base games, I was getting barbarian harrassed more often than not.  =\ |