Quote:
Originally Posted by archaeolept
one point to make about efficiency, is that even unsuccessful lvl 0 bloodhunters cause unrest, so all in all you will be getting rather less blood per province set aside for hunting. There is a greater monetary opportunity cost per blood slave gathered w/ scouts than w/ actual blood mage blood hunters.
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However, using Pangaea as an example, it's probably a worthy strat to start a couple typical hunting provinces with Pans, and roll all of those slaves directly into Empowering cheap indies to B1 and having them forge their own SDR. Done right you will need to be more aggressive about hunting to get a really solid income out of it (because of the cost of 53 slaves per hunter), but your gold/slave will be low, and once the machine is in place your blood income will be great, and all of your Pans will be free to do more exciting things.
I had never thought to treat a Blood nation as a non-Blood nation in such a way, I think it has the potential to reach a better middle ground than that of spending 70g/province in upkeep for the 3 Pans in it.

Compare to the 2g/province upkeep for 3 Scouts with SDR.....