Re: question about the culture-thing
If you are playing a high ship limit, then Merchant might be better to get to 5% maintenance more cheaply. After 110, maintenance get rather expensive. 200 per point if I recall. Maybe it is only 100.
I have always thought that culture modifiers should have separate attack and defense modifiers. Warriors better in both, Beserkers should have a defense negative.
Neutrals should get +1 on everything, except Happiness, Attack, and Defense.
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