Re: What is the easiest nation to play?
Yeah, if I had to lay out a plan to learn the game it would be start with the least magically diverse, non-blood, non-communion nation just to start to get a feel for the basic mechanics without being totally overwhelmed with all the spells to cast and items to build. I remember in my first MP game:
1. confusing resources with supplies and starving my troops
2. making my first pretender an E3W1 cyclops b/c I confused the W symbol with the A and was trying to get E3A1 because I thought Gargoyles would be cool
3. having no idea what to research or why mages would do anything but research (just like real word academics)
4. screwing up scripting repeatedly so watching my hero bolt straight out in front of my troops into the waiting arms of hundreds of O-Bakemonos (ouch)
5. forgetting/not knowing enemy dominion would drop my pathetic cyclops HP like a brick, and then getting him crippled, then killed (doh)
etc. etc. Oh and this was just with MA Ulm before their upgrade.
So its easy to forget how much stuff there is and making it even more complicated with things like communions, blood hunting, mages with 256 permutations of paths, can be overwhelming.
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i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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