Quote:
Originally Posted by JimMorrison
Perhaps someone might feel compelled to do some testing by creating multiple spells with those effects that seem too similar, and test them all at once. If you had a few casters each, casting spells named 127, or 183, or whatever, the replay could be watched a few times to maybe try to find some way to differentiate the effects.
I'm guessing it would be someone with the experience to do it faster than I, and with more time than you, since you've already done so much for this.
In any case, I am sure that in the current state, this list is a great boon to modders, cheers! 
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Well if someone would like to try that, I won't stop them. But like I said, the differences are minimal.
Quote:
Originally Posted by lch
If it is any help, at least to illustrate what you're talking about, here are the blast sprites from the game's blast.trs. I inverted pure black to white and replaced the magenta used for shadows with pure black. Notice that the animations differ in length. Probably pretty much hardcoded.
P.S.: What you want to achieve through the thread title should rather be done by tags, see below. Your title should better be something comprehensible that explains in short what this thread is about.
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I took a look at the blasts. Most of them are probably weapon flysprites or something, since I didn't see them on the range I tested.
Tags? I'm intrigued, please tell me more. How do I get them?
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