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Old June 4th, 2002, 09:42 PM
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Default Re: Varied questions: mines, sats, experience

Mines and sats are both still worth using even in the later parts of a game. Besides what has already been said on their use, if you use the combined arms technique they can still be deadly expecially on wormhole defense. Imagine, Starbases, with 100 sats and 100 mines on a wormhole, you come thru, the sats are going to gave at least several good shots at you, depending what you use, before they are wasted, but those shots might mean the difference in winning or losing the battle.
Mines and sats can be put anywhere, this does force one to build sweepers, which like Mephisto and the others said uses resources. If you don't then the mines take out your ships. Plus Sats can be cloaked, put several of these in each system with scanners and you can see what's going on. In closing, if your enemy builds them, you must defend against them, if you use them your enemy must defend against them, therefore there is an action and a reaction. If he builds mines and you don't use sweepers......or vica versa, so you might not actually see any big use later in the game but they still cause players to react.

training facilities, I don't use them in Sp play only in hot seat when other human players are in game. Until Ai uses them it seem unfair in sp play. (in my opinion)

just some ideas mac

[ June 04, 2002, 20:43: Message edited by: mac5732 ]
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just some ideas Mac

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