Quote:
Originally Posted by llamabeast
Why does using guard commander with Caelum help Meglobob?
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It stops the troops from spreading out and being picked off one by one. Guard commander helps keep Caelums flyers in a tighter formation around the commander and they perform better as a result. Also you can do attack rear/attack archers and use hold, hold etc and decide the battle round you attack on.
Sadly, its not much good at the start of the game with only one castle, mammoths mixed with higher morale, slower infantry rule the day when taking indies.
However, with Ma Caelum I enjoyed alot of success around the midgame with storm generals with iceclad bodyguards (protection 20 in cold-3) as raiders. I usually equipped the storm general with a frost brand, only 2w for Ma Caelum. Wolven winter any tougher provinces obviously.
Chrispedersen is correct, bodyguards (iceclads) on Caelums mages are very useful too. They protect the mage, so he can wipe stuff out with shock wave/orb lightning. A bottle of water works really well also for Ma Caelum leaders/mages, only 5w gems as well.
You might wonder, why recruit a storm general instead of a mage? Well, there comes a point where you have a number of castles, lots of mages and its simply more cost effective to start recruiting storm generals, as well as mages when you can afford them.