Re: PPB Balance Issue, Follow-up poll.
I was thinking the other day, very dangerous, if a weapon always does, for example, 5 damage, if it hits at a certain range, and we can tweak the chance to hit, what if all weapons did only 1 damage and all components were only 1KT.
Yes, it is silly, but now instead of one 5 damage point weapon that either hits or misses, we have five 1 damage point weapons each of which may hit or miss and our real damage is going to be between 0 and 5 ! Some of us wanted something like this, so I guess we might say we sorta have it already.
Btw- Very interesting observation, Baron.
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