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					Originally Posted by  analytic_kernel
					 
				 
				
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					Originally Posted by  JimMorrison
					 
				 
				Also, it makes me wonder if perhaps as far as cost goes, in the game, that it would make sense for bronze to have a slightly higher gold cost (to illustrate the importation of raw materials) while iron would have a slightly higher resource cost (to simulate the fact that not all iron is even usable once smelted). 
			
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 Well, I would love to be able to tweak the gold cost of armor, but the modding manual gives no indication that we can.  
			
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 Armors can have gold costs attributed to it? I thought it only raises resource costs.