Quote:
Originally Posted by vfb
Another thing I did fighting MA R'lyeh was to load up a couple Bane Lords with MR items
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This is the Achilles' Heel of this strat, actually. I don't think that it can be downplayed, how useless the Capricorns are. In theory, it is really nice that you can remove their upkeep, and restore their paths, with Transformation. In practice, 90% of your new forms will have 5MR, and even just a random Mind Burn here or there will destroy them.
I think I may try again, but try to work it completely onto the summons angle. I mean, you are probably best off getting Capricorns for your aquatic conquest and early research - and then Transforming them when you get the chance - but seriously, 90% of them can't be committed to combat against a human opponent. So they become upkeep free researchers (that absolutely MUST be well protected from overland spells), and you will have to do all of your battlefield magics with your summons. It just seems..... like a bit of a stretch.
Oh and final tally for this last test, 21 water provinces, 4 Ancient Temples of the Deeps, 2 Kelp Fortresses.
Funny note, I was Transforming at a front line Lab without a castle. One of my Caps turned into a weird form of a Hydra, and I got attacked that turn before I even knew the results of the spell, and lost 2 mages to the poison cloud.

Also got a bog beast, a Chimaera, 2 Ice Drakes (and a MOOSE)..... Had 0 deaths, and about a 16% rate of Feeblemind. Was using 3 Luck.