Re: MA Oceana - OMG, I think I've done it
			 
             
			
		
		
		
		Hmm, another look at things: 
 
Oceania's problem is essentially this: 
 
Water's gem access is:  Water/Earth (great access) Astral/Nature Good access, Poor access:  Death, Fire, Air) 
 
This becomes compounded by:  Water Nature mages emphasis; no foot slots to boost earth; and a pretty fair combat weakness for water/nature magic. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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