Re: MA Oceana - OMG, I think I've done it
Hmm, another look at things:
Oceania's problem is essentially this:
Water's gem access is: Water/Earth (great access) Astral/Nature Good access, Poor access: Death, Fire, Air)
This becomes compounded by: Water Nature mages emphasis; no foot slots to boost earth; and a pretty fair combat weakness for water/nature magic.
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