Thread: Hold and Fire?
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Old February 22nd, 2009, 06:50 PM
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Default Re: Hold and Fire?

The retreating commander idea is best I think. Jeff is right, archers will fire when they are on Guard Commander and the commander has fled or died. Use a flying commander for the best results: he can Holdx5 (or 4, or 3, etc) in whatever place you want your archers, then he instantly retreats off the battlefield and your archers start shooting.
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