
February 23rd, 2009, 08:16 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,991
Thanks: 487
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Re: enemy range report
Quote:
Originally Posted by chuckfourth
Hi Don
You warned a player in another thread to watch out for sharks, good advice. The difference between the shark and the 'average' player is that the shark is aware of and using every little gamey(unrealistic) aspect the game has. Removing this one is pulling one of the sharks teeth.
Andy mentions that it is difficult to switch messages on and off as a player preference, that may be so. But, and correct me im wrong, wouldnt it be a very simple matter to -remove- the range info from the message but leave the message otherwise intact? ie substitute a blank or similar?
And yes I can turn it off but if my PBEM opponent doesnt then thats giving him an advantage, not to mention I miss the other information in the message. I dont mind losing but I dont want to make it that easy to beat me.
Best Regards Chuck.
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Chuck, it is the way this game works and is fundamental to its core design. giving partial info or even erroneous info would need a completely new game design from the ground up. So it will not be changing in any way.
Cheers
Andy
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