Re: Most important component info
Tonnage space taken (size)
Vehicle type (ship/base, fighter, etc...)
Abilities
Weapon target (fighter, ship/base, planet, etc...)
Weapon damage at range
Weapon damage type (pushes target, skip shields etc...)
Weapon reload rate
hmm... that's 7... guess I was able to remove one more earlier... seriously though... they are all very useful...
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