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Old February 27th, 2009, 11:01 AM

analytic_kernel analytic_kernel is offline
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Default Re: Best Turmoil Luck Nations

Quote:
Originally Posted by Amorphous View Post
Turmoil 1 is absolutely fine with EA Arcoscephale, but I find that turmoil 3 works very well, too. Of course, you have to factor in gold shortage in your overall strategy.

It is not a good idea to combine it with death or drain, but something like Turmoil 3, Sloth 3, Growth 3, Luck 3 and Magic 3 works quite well.
I'm not criticizing your scale choices, but have you had success attributable to these scales in MP games? Also, would I be correct to assume that you use an awake SC pretender to aid early expansion, since Turmoil 3, Sloth 3 is going to make it difficult to raise armies rapidly enough?

Quote:
Originally Posted by Amorphous View Post
Quote:
I'll agree that Arco can generally make good use of the extra gems, but if you are cranking out Mystics and an Oreiad or two and have researched Thaum-2, then you should be able to site search for steady, rather than sporadic, incomes in earth, fire, nature, and air - and water if you have the Voices and astral with Evo-2.
It is not an either-or situation. With luck you get extra gems on top of what your excellent site-searching provides. Also, luck is quite good at providing the starting gems necessary to start using the site-searching spells. In all probability you will have to send a mage or two searching manually, but luck will save you the trouble in one or more paths.
You make a good point about luck sometimes providing gems to get your site searches going. But, you also need the right Mystics to perform the site searches. I agree with Agema that, with order, you will be able to raise forts quickly. Ergo, you will be able to recruit Mystics (as well as raise an army under sloth conditions) more rapidly. The more Mystics you recruit, the sooner you are likely to get the ones you need for site searching. Also, insofar as you have heavy research but difficulty fielding strong armies, you'll probably want Mystics on the battlefield sooner rather than later.

But, hey, it's all about trade-offs and different playing styles. If the scales you mention work for you, then great.
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