Re: Carrion Woods
I think it's a fair assumption that the poploss is equal to 1% per turn, it makes sense that it is a nice round number like this. In my experience, with 3G scale, your poploss is not dramatic at all, and in fact if it is 1%, then 2 years of 3G scale before casting, will yield you 3 years of Carrion before your pop even drops back to baseline figures.
I haven't tried it, but since Death scale does increase results, it makes me wonder if a good strategy could be built around say 2D - which would yield a fairly painful 1.4% poploss with CW up, but I wonder how many units would spawn, and if you would start pushing into better forms - from what I've seen, with 3G you get almost entirely just regular "Mannikins", which are alright, and <10% Mandragora.
One other thing to note - Carrion Ladies are only a small fraction more efficient at Reanimation than Carrion Lords, but are also only a small fraction as useful in combat. Carrion Lords have immense HPs (SCable, in no stretch of the imagination), and are 3N/3H.
|