Re: Mod/Extension Posted
Actually no, I have not modified the individual races yet. Since this is Version 1.00 I really wanted to make sure the AI changes had a thorough testing before I started tweaking them. I have some extensive plans for the specialty races to make them more like the races in MOO (I believe somebody had a discussion item about this). Some of my fondest memories of MOO were had b/c the races had so much personalty (i.e. you are exploring and expanding, perhaps trading with the humans, when all of a sudden you have first contact with the Darloks!! You knew that you had to boost your intel stats fast otherwise they would get all your tech in a few years and put you at war with the humans by blaming you for their spy actions.
But to answer your specific question, yes I did play test this with a number of neutral races involved and they seemed to use the beefed-up files much more.
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No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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