
March 2nd, 2009, 10:40 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Chronicles_EA: Second-pass Signup and Discussion
I'd like to suggest that rollbacks be reserved for really critical things like for instance a server hiccup causing the turn to host early with half the nations not having turns submitted. Rollbacks have caused problems in every game I've been in when they were used. It's extremely frustrating to have a battle you "won" turn out differently, and double plus extremely frustrating when your neighbor does something differently than the first time after having seen the result of a battle. I think they're particularly frustrating in this game where people are writing storylines. I've seen a lot of bad blood created from rollbacks, with accusations of cheating, people quitting the game in a huff etc., probably best to just suck it up and accept a stale here or there when real life causes you to miss a turn.
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