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Old November 27th, 2000, 09:10 PM

Ebonyknight Ebonyknight is offline
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Default Re: Mod/Extension Posted

<One other suggestion I will make is to either 1) allow the smaller hulls (ES,FG,DS) to hold more engines or 2) to have later hulls up the tech tree be able to do so (same size as the ES,FG,DS, just less restrictive on engines). The problem with the latter is that it trips up the AI into building smaller ships again as they are higher tech.

I've gone with option one and increased the engine allowance on alot of these small hulls. Its given them far more longevity in the game. They are good for scouting and quick reaction/raiding forces. In battle, they can race ahead and pound with missiles or else be able to shoot and scoot with relative impunity. Its really caused me to rethink the idea that bigger is always better in the later stages of the game. >

I like this and it makes sense. Mind telling me where and how to change it? The AI apparently doesn't like cruisers. I likes the CLs. I guess I agree with it when cruisers only get 4 MPs...why is that? I had five engines. Anyway...
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