Yes, I agree tesco samoa with in some degree.
In gold you have new and more things to research, beter interface etc., but still its all about gameplay

. And in the end the goal/settings/players of a game will determine if a game is good or not (how many games died a early dead because players quit or the game was no fun anymore after some turns, because of several reasons.???)
I hope with these settings and victory conditions I created a game that can be fun and unpredictible untill the end.
sparhawk