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Old March 6th, 2009, 12:18 AM
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Default Re: Unsupported tanks behind enemy lines

Thanks for the compliment Imp.

I must admit I haven't played much against the AI for several years, and when I do I don't take it too seriously. Having far too much fun PBEM.

Human opponents start to get predictable. I don't mean in boring way, no not at all, but predictable in a fascinating way. It reminds me of what I've often read in WWII books about how experienced troops could often tell what the enemies response was likely to be.

For example: In my current battle I placed an anti-tank gun in a building with a good field of fire towards a likely enemy approach. Sure enough a scout vehicle trundles towards the ATG and gets brewed up with one shot.

Now I'm quite sure my opponent didn't 'spot' my ATG, but I'm also quite sure that he's guessed what building it's in, and I figured his likely response would be an artillery stonk.

So I quickly loaded up the ATG to its nearby carrier and moved it down the road a few hundred yards to set up somewhere else. Sure enough, a couple of turns later and 12cm rounds are falling all over the vacated building.

Am I worried he may read this post? Not really, he may figure it's deliberate mis-information and I'm just trying to get him to prematurely call of his artillery strike.

Love this game.
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