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uncastable spell scripting (and can the AI cast newly researched spells?)
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March 6th, 2009, 03:03 AM
Lingchih
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Join Date: Sep 2004
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Re: uncastable spell scripting (and can the AI cast newly researched spells?)
Yeah, a "see-all" button would be great. That would solve the problem. I'm assuming that is fairly hard to implement though, or it would have been done already.
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