Re: ChrisCBM1.482
I think they have too many hit points to make the MR change effective.
CBM lowered the hp for skels etc to 4 (from 5) as I recall for the same balance reasons. Fiends (from memory ) are up in the 13-19 point range - so they will generally take 2-3 banishes connecting to destroy them. Which is probably 4-5 after you take into effect missing.
Perhaps 6 bone fiends for 3 slaves. The balance comes in that there are so many demands for mictlans commanders time.
I like the number 6 as well.. seems themeatic.
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